Mobile games, unlike a few years ago, are no longer merely a medium for passing the time. In an effort to retain user interest, a handful of developers and studios have gone an extra mile to stand out. And that extra mile comprises of background score that isn’t just made up of series of “Kaboom”, graphics that are more than a test for a phone’s hardware, and designs which could be easily turned into lessons for art students.
One of such titles is Alto’s Odyssey that made its way to Android as a free-to-play just in time for the Oppo Find X launch in India. I say that because the Find X is the perfect companion for a game like Alto’s Odyssey which relies on visuals and mesmeric audio to captivate the user. I’ve been playing the game on Oppo’s new flagship for a couple of days now and it truly has been the most surreal mobile gaming experience for me. Here’s why.
The piece de resistance to this is, of course, the phone’s front which, thanks to the motorized camera modules, is free of any sort of bezels intruding your view. It’s one of the first all-screen panels and to ensure there no black bars due to incompatible applications, Oppo’s software maximizes applications a little to fit them in. While that does compromise the information present at the corners on certain apps, the feature functions in the favor of Alto’s Odyssey. And the result is an immersive experience you won’t find on any other phone.
The studio’s choice of vibrant and pleasing colors contribute to that even further, especially when the game switches gradients with the session’s weather and location. Alto’s Odyssey’s minimalistic control mechanism and simple gameplay are imperative to this experience as well. Since there are onscreen buttons or control sticks to worry about, you have the entire screen to you for the spectacle.
Alto’s Odyssey’s background score is one of the key factors behind why users feel so relaxed playing it for hours and Oppo’s Real Sound Technology fluently compliments that. When enabled, the option which is available on the Find X and other Oppo phones delivers that experience in a more refined manner by accurately distributing the acoustics on the soundstage when you’ve headphones plugged in. In addition, the Find X’s design, which curves around the edges, sits comfortably in your palms and lets you enjoy the game for longer periods. And the fact that it doesn’t have any heating issues is just icing on the cake.
Put together, these elements enable almost a meditative experience when you’re playing Alto’s Odyssey especially if you’re in the Zen mode. Surprisingly, I didn’t encounter any accidental touches which tend to happen a lot on phones with curved edges. With games such as Alto’s Odyssey and even Monument Valley, it’s clear how mobile developers are leading the charts by producing an “experience”, not just a game. The industry’s race to put phone bezels in the past will certainly supplement these experiences and we expect more phones like the Find X to offer it in the coming months. Until then, there’s no one who does it better than Oppo.