Gadgets, Review

Kinect for Xbox 360 Reviews [Round-up]

The most awaited gadget in this holiday season, Kinect for Xbox 360 has been released to the retail market today and the blogosphere is abuzz with views and reviews of Kinect. Though we are not able to review it ourselves (Indian launch is on Nov 19th), we have done a round up of all the popular and reliable reviews available on the web!


As expected, Engadget was amongst the first to review Kinect. They have a detailed video review, which really helps users understand what the v1.0 of Kinect has on offer. They also evaluate the initial set of Kinect games – Kinect Adventures, Dance Central, Your Shape – Fitness evolved, Kinectimals, Kinect Sports and Kinect Joy Ride in brief. Their summary in brief –

It’s always hard to review version 1.0 of a platform — it’s tempting to give concept and potential nearly as much weight as execution. The Kinect as hardware is great, but there’s plenty of room for software engineers and UI designers to improve.

And here is their video review of Kinect:

CNET UK‘s review gives a 4/5 rating for Kinect. They are pretty clear that Kinect is not for hardcore gamers, but great fun for kids and casual gamers. Here is their review summary

You’ll need plenty of space to use Microsoft’s Kinect motion-gaming system, but it’s just about the most fun you can have with your hands free. It’s not accurate enough to win over hard-core gamers, but it’s simple and hugely entertaining.

Destructoid’s Kinect review also points out to the glitches of the Kinect software like the time-lag and accuracy. Like any other hardcore gamer, they too are concerned about the lack of a physical controller.

Then again, I’m also not ready to write off Kinect, either. When it works, it’s certainly impressive, and it’s an fascinating glimpse at what the future of entertainment and games could hold.

If you are looking for Kinect review from a real gamer, who can do that better than IGN? They rate Kinect 7.5 out of 10. 7 for performance, 8 for build quality and features and 7 again for value for money. Now that’s a decent enough score, but pretty less when you consider the hype it carried.

What it all boils down to is value to the consumer, and that is where we think Kinect’s biggest challenge lies. At $149.99, a motion-tracking camera add-on for the Xbox 360 is a tough sell, especially considering that the entry level variation of the Xbox 360 itself is only $199.99.

PCMag also gives a good rating (4/5) for Kinect. Contrary to IGN, they actually consider Kinect to be affordably priced. What’s more? Kinect also gets an Editor’s choice award!

Microsoft’s Kinect for Xbox 360 takes motion gaming to the next level by offering a groundbreaking control scheme that lets you use your body as a controller.

Kinect gets its highest rating from Pocket-Lint who gives 9/10 for this Xbox gear. They appreciate the straight forward setup and the magical experience.

It’s sounds cliche, but Kinect really is a truly revolutionary way of interacting with your games console (it’s far better than Sony’s EyeToy), and we are really looking forward to seeing what games come next.

All in all, a bit of a dampener for me. Most of the reviews are positive for the fact that Kinect for Xbox 360 gives an unique experience, but has its own share of limitation, specially when it comes to the software, UI & space requirements.

My take on this – Wait for the second iterations of Kinect.